⚔ Familiars
Familiars are loyal companions that fight at your side in battle. Familiar return to you upon death — the bond is unbreakable.
The Sword Familiar is a custom item-based familiar usable by all vocations.
Hitpoints10,000
Speed154
Heal / tick300 HP
Range4 tiles
Est. DPS~175
Death
Ice
Hitpoints15,000
Speed154
Heal / tick450 HP
Range2 tiles
Est. DPS~128
Holy
Fire
Hitpoints20,000
Speed154
Heal / tick600 HP
Range1 tile
Est. DPS~132
Earth
Ice
Hitpoints20,000
Speed154
Heal / tick600 HP
Range1 tile
Est. DPS~128
Energy
Fire
Hitpoints20,000
Speed154
Heal / tick450 HP
Range3 tiles
Est. DPS~159
Energy
Earth
Physical
Hitpoints20,000
Speed300
Heal / tick600 HP
Range1 to 9 tiles
Est. DPS~175
Attacks9 types
SpecialSpectral Sword
Summon cost0 mana
Returns onlogin
Death
Holy
Physical
Spectral
Spectral Sword — Special Attack
The Sword Familiar's signature ability. It performs two full spinning whirlwinds around itself then erupts outward in four expanding rings of spectral energy — dealing damage in a rapidly-widening area. The entire sequence fires 12 combat hits over roughly one second, covering from close range all the way out to a 9×9 area.
Damage per hit25 – 50
Total hits12
Trigger chance10%
Cooldown5 seconds
Max radius9 × 9 tiles
ProjectileWhirlwind Sword
How to use the Sword Familiar
1. Obtain the
justice seeker in your inventory.
2.
Use-with the sword to summon your Sword Familiar.
3. If the familiar is defeated or you die, the sword returns to your inventory on your next login — you will never lose it permanently.
4. To recall the familiar and retrieve your sword at any time, use the command
!familiar.
5. Only one Sword Familiar can be active at a time.